Microsoft kills Kinect for Xbox One and Windows

Microsoft kills Kinect for Xbox One and Windows

Microsoft kills Kinect for Xbox One and Windows

Microsoft which released its fastest selling consumer electronics device Kinect in 2010 has now chose to finally end its production.

Pour one out for the Kinect! While it might have been good in theory, it meant the Xbox One was more expensive than the Sony PlayStation 4 with that device going on to ratchet up many more sales as a result.

As per the report, Microsoft's watershed depth camera and voice recognition microphone sold ~35 million units since its debut in 2010; however Microsoft will no longer produce it when retailers sell off their existing stock.

One of the biggest application of Kinect technology is being seen in Microsoft's HoloLens augmented reality headset.

Eventually Microsoft was forced to un-bundle the Kinect from the Xbox One and offer it as a standalone accessory.

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The original Kinect was released on the Xbox 360 during a time when motion controls were all the rage. The Kinect also proved it is possible to have an cheap depth camera. Unfortunately that success wasn't reignited when Microsoft bundled the new sensor with the Xbox One. Where the other two needed controllers, Kinect users only needed to wave their hands or issue a command to interact with the system.

Now, before you start feeling nostalgic about your Kinect, Microsoft isn't killing it off altogether.

If you're anxious you can no longer use Kinect, fear not.

"Trust is something you earn in drops and lose in buckets", said Kipman in conversation with Fast Co Design, alluding to industry-wide concern over consumer privacy when the Xbox One launched with Kinect back in 2013. This is the reason the news didn't come as a surprise to us as once considered as a market changing product, Kinect had it coming anytime seeing the current market trend.

When do you think we'll know more about what comes next?

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